How to Get Wind Breathing in Demonfall
Wind Breathing is Grimm's mobility-focused style — a material-and-combat gate similar to Flame Breathing but with a mandatory duel at the end. Grimm waits in Okuyia Village near the fast travel point. Slayers turn in twenty demon horns, then defeat Grimm in a one-on-one trial to unlock Wind forms. The style ranks C-tier in most July 2026 ranked lists but offers strong movement tools for players who enjoy spacing and hit-and-run. Watch the embedded video for Grimm's exact spawn and duel tips.
Requirements Checklist
Before visiting Grimm, farm 20 Demon Horns from demon kills — same material count as Flame Breathing's Rengoku turn-in but without the Axe Demon collar requirement. Okuyia Plains, Coast Forest, and Axe Demon zones drop horns efficiently. Stack farming with the farm yen guide trinket loops.
Use a Breath Indict from the potions page if you already have another Breathing Style equipped. Wind replaces your current style after you beat Grimm's duel — horns are consumed on turn-in before the fight starts.
Finding Grimm in Okuyia Village
Travel to Okuyia Village and locate Grimm near the fast travel spawn point — he stands in the village hub area, not in Coast Forest or Slayer Corps like other mid-game trainers. Grimm's dialogue opens when you carry twenty horns in inventory.
Check the trainer locations map if you confuse Grimm with other Okuyia NPCs. The embedded video walkthrough shows his July 2026 position relative to the village center.
Horn Turn-In and Duel Trial
Interact with Grimm and turn in 20 Demon Horns. He immediately challenges you to a duel trial — a one-on-one combat check unlike Stone's instant unlock or Thunder's fetch quest. Defeat Grimm using your current kit before Wind Breathing unlocks.
Bring Health Potions and practice block timing — Grimm hits hard for mid-level accounts. Failed duels typically allow retries without re-farming horns, but confirm in-game before spending materials. Combat Potions from active codes help if available.
Wind Breathing in Combat
Wind emphasizes mobility, spacing, and slash arcs — fast movement between attacks with lower raw burst than Thunder or Flame. Most tier lists rank Wind C-tier in ranked after Patch 5.6, underperforming against Stone guard breaks and Sound pressure strings.
Wind still works in PvE demon farming and casual PvP for players who prefer kiting over trading. Compare against Insect poison stall on the Breathing tier list before investing horns — both are mid-game picks with different win conditions.
Skill Point Priority
Invest skill points into mobility forms and gap closers first — Wind's value is repositioning, not guard breaking. Avoid extended trades against Stone or Sound; use Wind dashes to reset neutral and poke from safety.
Pair Wind with stamina-regeneration trinkets from the trinkets page to sustain kiting loops. If you already farmed horns for Flame, Wind reuses the same Okuyia farming routes — plan both unlocks in one session if you want multiple mid-game styles.